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Circuit connection point that matters

Posted: Mon May 01, 2017 7:09 am
by Atria
I got into problem with my Merging Chests mod because factorio calculates distance to circuit connection distance to center of entity insead of connection points.

If connection point are far away from entity center the connected wire is really long to connect. And if you try to connect to connection point that is close it doesn't work because center of entity isn't close.

IDEA: Circuit connection distance should be calculated between connection points instead of entity centers.

Picture of problem

Re: Circuit connection point that matters

Posted: Mon May 01, 2017 12:51 pm
by diederTheBeater
Seems reasonable, i hope its not so hard to implement.

Re: Circuit connection point that matters

Posted: Mon May 01, 2017 1:18 pm
by Tekky
Also with combinators, where one tile is the input and the other tile is the output, the distance between the actual input/output should matter.

Re: Circuit connection point that matters

Posted: Mon May 01, 2017 4:35 pm
by SupplyDepoo
Nah, this would break designs when rotated/mirrored.

Re: Circuit connection point that matters

Posted: Tue May 02, 2017 8:50 am
by Tekky
SupplyDepoo wrote:Nah, this would break designs when rotated/mirrored.
I didn't consider that. Good point.

Re: Circuit connection point that matters

Posted: Tue May 02, 2017 10:33 pm
by ssilk
Moved to not implement, cause of that reason.