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Map view - show worker robots - don't render them when zoomed in

Posted: Fri Jan 08, 2021 1:00 am
by Guenni7
TL;DR
Map view - show worker robots - don't render them when zoomed in

What ?
In map view when you activate show worker robots, the game has to render these small squares for all the robots flying around, which has quite some impact on UPS.
When you zoom into the map and get to the normal surface view, these squares are no longer visible, but they seem to be computed anyway,
the render preparation time increases when toggling the option. I would like to suggest not processing them when zoomed in.

Why ?
No need to compute something that is not needed and eats resources.

Re: Map view - show worker robots - don't render them when zoomed in

Posted: Fri Jan 08, 2021 11:30 pm
by NotRexButCaesar
You might also report this as a bug: it is likely unintended.

Re: Map view - show worker robots - don't render them when zoomed in

Posted: Fri Jan 08, 2021 11:59 pm
by Guenni7
I was unsure where to put it, but maybe you're right :)

Re: Map view - show worker robots - don't render them when zoomed in

Posted: Sat Jan 09, 2021 6:59 am
by Koub
[Koub] I'm letting this thread here. I feel it's the intended behaviour, but the devs will see it and rebrand it as but if they think otherwise.

Re: Map view - show worker robots - don't render them when zoomed in

Posted: Sat Jan 09, 2021 7:30 am
by boskid
When zoomed in there are 2 types of layers beying rendered - for chunks that are visible and for chunks under the fog of war. Robots still have to be processed when zoomed in because of the fog of war.

Re: Map view - show worker robots - don't render them when zoomed in

Posted: Sat Jan 09, 2021 9:52 pm
by Koub
[Koub] So I guess it's a won't implement.