Resources explored with command display incorrectly on map
Posted: Sat Jul 23, 2016 10:09 am
Something I noticed with RSO but never happens in vanilla: if you explore the map using game.player.force.chart, you'll often end up with resource patches looking like this on the map:
Looks like botched generation, but it isn't, because if you actually walk there and get within normal exploration range you'll see how it actually looks:
I'm not sure what RSO has to do with the map display, but I've never seen this happen without RSO, so I'm posting here.
Factorio 0.13.10, RSO 2.0.5, custom config with
Unfortunately I don't have the map exchange string for the map in the screenshots, I accidentally overwrote the save, sorry.
Looks like botched generation, but it isn't, because if you actually walk there and get within normal exploration range you'll see how it actually looks:
I'm not sure what RSO has to do with the map display, but I've never seen this happen without RSO, so I'm posting here.
Factorio 0.13.10, RSO 2.0.5, custom config with
Code: Select all
region_size = 20
absolute_resource_chance = 0.80
global_richness_mult = 2
global_size_mult = 2