[0.17] RSO Settings [Resource][Enemy] Tabs
Posted: Mon Apr 20, 2020 6:23 am
So in Layman terms the spread of Resources and Enemies are spread out Exponentially where Few in the center and More Far.
Compared to Vanilla generation it's more of a shotgun Blast peppered evenly through out the map.
My Question is does it NEGATE the values [Resource][Enemy] Tabs in the initial World generation from the vanilla cause your mod Supersedes and overlaps the vanilla settings; rendering it useless to try to adjust the settings, because they are no longer applied? so doing a lot of effort in adjusting your preference it's all for not or MOOT and just leave the settings in these tabs unchanged cause it is irrelevant?
Compared to Vanilla generation it's more of a shotgun Blast peppered evenly through out the map.
My Question is does it NEGATE the values [Resource][Enemy] Tabs in the initial World generation from the vanilla cause your mod Supersedes and overlaps the vanilla settings; rendering it useless to try to adjust the settings, because they are no longer applied? so doing a lot of effort in adjusting your preference it's all for not or MOOT and just leave the settings in these tabs unchanged cause it is irrelevant?