N WAY N EASY, nearly perfect BELTBALANCER with circuit logic
Posted: Tue Dec 27, 2016 10:30 pm
Making beltbalacers... pfff... time to google some pictures and recreate them...
But, if you can live with a nearly perfect balancer, look no further your, your prays have been answered
This is my example of an 8 way 8 balancer, i will use it to explain this bad boy, but the logic behind it will work for as many input/output lanes you want
The reason why its not perfect is because a belt reader can read 6,7 or 8 items on a full belt (it counts items that are half way on the belt to)
If a full belt could only contain 6 or 8 items...
Step 1
Determine how many output an intput lines you want. In my example we have 8 input lanes and 8 outputs
Place as many splitters in the lanes until the toplane can feed the bottem lane and vica versa
Step 2
Connect two next to eachother belts togther in the same lane (in the example the red circuit )
The one closet to the splitter needs to be enabled when the item is less 6
The other belt reads the content on hold mode
This way i ensure only 6 items will ever be on the belt
Do this in all lanes
Step 3
Connect all output belts together with all readerbelts (green circuit)
The outputbelts should be enabled when item is bigger than 6 times the number of outputlanes - 1 (in my example its set to > 47) (why not = 48... i'll explain )
There you go, this is so easy
Pro's
Easy and compact
Negatives
All the problems are originated from the full belt that can contain 6,7 or 8 items otherwise the design could even be more simple
Lets explain > 47 and not = 48
When one ore more belts fill up it pushes the readerbelt with a value that it > 6 and the system comes to a halt
Another downfall is the troughput, its much lower than a normal balacer because i cutt the belt when 6 items are on it.
My guess is, you get half the throughput of a normal balancer
This system does not work with half lane belts simply because the reader will see only 3 items but if you understand the logic you know you can easly solve this one
Sorry for my bad english
If you can improve the system or you just like the post, please comment (maybe devs will see the post and if possible change the 6,7 or 8 problem )
Thx for your attention
But, if you can live with a nearly perfect balancer, look no further your, your prays have been answered
This is my example of an 8 way 8 balancer, i will use it to explain this bad boy, but the logic behind it will work for as many input/output lanes you want
The reason why its not perfect is because a belt reader can read 6,7 or 8 items on a full belt (it counts items that are half way on the belt to)
If a full belt could only contain 6 or 8 items...
Step 1
Determine how many output an intput lines you want. In my example we have 8 input lanes and 8 outputs
Place as many splitters in the lanes until the toplane can feed the bottem lane and vica versa
Step 2
Connect two next to eachother belts togther in the same lane (in the example the red circuit )
The one closet to the splitter needs to be enabled when the item is less 6
The other belt reads the content on hold mode
This way i ensure only 6 items will ever be on the belt
Do this in all lanes
Step 3
Connect all output belts together with all readerbelts (green circuit)
The outputbelts should be enabled when item is bigger than 6 times the number of outputlanes - 1 (in my example its set to > 47) (why not = 48... i'll explain )
There you go, this is so easy
Pro's
Easy and compact
Negatives
All the problems are originated from the full belt that can contain 6,7 or 8 items otherwise the design could even be more simple
Lets explain > 47 and not = 48
When one ore more belts fill up it pushes the readerbelt with a value that it > 6 and the system comes to a halt
Another downfall is the troughput, its much lower than a normal balacer because i cutt the belt when 6 items are on it.
My guess is, you get half the throughput of a normal balancer
This system does not work with half lane belts simply because the reader will see only 3 items but if you understand the logic you know you can easly solve this one
Sorry for my bad english
If you can improve the system or you just like the post, please comment (maybe devs will see the post and if possible change the 6,7 or 8 problem )
Thx for your attention