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Pure robots
Posted: Sun Dec 21, 2014 10:17 pm
by darkzangel
Re: Pure robots
Posted: Sun Dec 21, 2014 10:24 pm
by Nova
Why do you have belts at the outpost?
Well, it's hard to really see something, because the screenshots are so small. Still nice thing you did there.
(Yeah, robots are nice, but I prefer using belts for the high-troughput things. ^^
Re: Pure robots
Posted: Mon Dec 22, 2014 1:20 am
by OBAMA MCLAMA
you got nuff inserters machines there to supply like... 500 blue > smart inserters>blue science packs machines > 1000 labs
Re: Pure robots
Posted: Tue Dec 23, 2014 4:49 am
by starxplor
I have found just 2 assembly machines is enough to supply 4 green pack machines and 6 blue pack machines. When combined with 2 red pack machines, this is enough to keep 16 labs fully supplied.
Unless you are using a mod like dytech, does your level of manufacturing actually do much for research time?
Re: Pure robots
Posted: Tue Dec 23, 2014 9:08 am
by spacesloth
Looks good! Up your red circuit limit from 500 to 5k or 10k and add furnaces to deal with the copper plate shortage.
Re: Pure robots
Posted: Wed Dec 24, 2014 1:20 am
by darkzangel
Hi thankx for the great response
As for the science pack, they have been finish long time ago.
I'm not sure what to do next... Increase furnace is probably the next thing, but I need more space. I'm thinking maybe a dedicated space for smelting with train... I don't know..
Why do you have belts at the outpost?
That was a good question... and I actually converted all my outpost to robot only too. So now, there is no belt anywhere on my map I have no intention to go back. It is so much better! You want to increase the production of something? Just copy and paste and there you go! No weird belt contraption.
Here is one of the outpost, except that I now use passive and requester chest. Requester chest make is so the robot distribute equally the resource between the chest where as storage chest try to fill one chest at a time.
Also, this is so easy because I only need two blueprints and I can paste everything in place, even the mining drill. I use about 50 logistics robots per outpost.
This one use passive/requester chest:
Oil outpost:
Re: Pure robots
Posted: Wed Dec 24, 2014 5:10 am
by spacesloth
You might try a beacon for your next smelting setup.
Re: Pure robots
Posted: Wed Dec 24, 2014 6:33 am
by Nova
But the question is, spacesloth, with which modules?
Re: Pure robots
Posted: Wed Dec 24, 2014 7:04 am
by mallix
Nice setup, using robots for everything can get out of hand though.
This is what happens when you have too many robots:
Re: Pure robots
Posted: Fri Dec 26, 2014 3:25 am
by spacesloth
Nova wrote:But the question is, spacesloth, with which modules?
IDK, just fun to use a beacon!
I think I would run with a level 3 speed and a level 3 efficiency.
Re: Pure robots
Posted: Sat Dec 27, 2014 4:21 am
by jacksonJFord
mallix wrote:Nice setup, using robots for everything can get out of hand though.
This is what happens when you have too many robots:
Our Robots...Will Block Out The Sun.
So We Will Build In The Shade
Thanks
Jackson