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Add a transport belt ghost Arrow / Belt placement cursor clarity

Posted: Sat Jul 09, 2016 9:02 am
by PeteTheLich
I often find myself having to squint or stop and focus to see which way my belt is facing by seeing it move when im connecting or moving belts (especially on turning belts) but adding arrows to belt ghosts would completely eliminate that problem!

Image

If belts had pointers like inserters It would be a wonderful QoL improvement

Just like inserters it would be able to turned on and off and only visible when building new belts

Re: Add a transport belt ghost Arrow

Posted: Sat Jul 09, 2016 10:45 am
by ssilk
Image

Re: Add a transport belt ghost Arrow

Posted: Sat Jul 09, 2016 7:58 pm
by siggboy
OMG. Yes. +1.

(Sometimes when I read an idea I'm really annoyed that I didn't make that suggestion myself. This is one such case.)

Re: Add a transport belt ghost Arrow

Posted: Sat Jul 09, 2016 8:53 pm
by mophydeen
Yes please

Re: Add a transport belt ghost Arrow

Posted: Sat Jul 09, 2016 9:17 pm
by Ranakastrasz
Do want
+1

Re: Add a transport belt ghost Arrow

Posted: Sat Jul 09, 2016 11:30 pm
by Ghoulish
I like it too.

Re: Add a transport belt ghost Arrow

Posted: Sun Jul 10, 2016 9:52 pm
by Harkonnen604
PeteTheLich wrote:but adding arrows to belt ghosts
Ghosts? if you speak about shift-clicked belts, they do not bend at all right now including blueprints (which is a separate thing to improve here)

Re: Add a transport belt ghost Arrow

Posted: Fri Jul 15, 2016 7:49 am
by Jürgen Erhard
Yes, and not just with ghosts, actually. The mid-speed belt (red) is already hard to see the direction, blue is... maybe I'm just old :D But it really *in general* would help to have a cleared, stand-out, non-moving indicator for the direction.

Belt placement cursor clarity.

Posted: Sun Jul 24, 2016 4:05 am
by Otterbear
Is it possible to simplify the various belt placement cursors?
It is very difficult (especially with higher rated belts), to see what direction they are actually facing. It is also difficult to see where you missed a belt, or two, or ran out of belt during the upgrade process, until production suffers.

Re: Add a transport belt ghost Arrow

Posted: Sun Jul 24, 2016 3:54 pm
by ssilk
Joined post into this thread.

Re: Add a transport belt ghost Arrow / Belt placement cursor clarity

Posted: Sun Jul 24, 2016 4:06 pm
by garath
Great idea. The graphic helps. I suggested the same thing as well:

viewtopic.php?f=6&t=25726

Re: Add a transport belt ghost Arrow / Belt placement cursor clarity

Posted: Sun Jul 24, 2016 5:34 pm
by ssilk
Ripe to be moved into link-collection. :)

Re: Add a transport belt ghost Arrow / Belt placement cursor clarity

Posted: Fri Aug 05, 2016 12:24 am
by hitzu
Wouldn't it better to just use the rail laying mechanics with the belt placing?

Re: Belt placement cursor clarity.

Posted: Sun Sep 04, 2016 10:19 pm
by PeteTheLich
Otterbear wrote:Is it possible to simplify the various belt placement cursors?
It is very difficult (especially with higher rated belts), to see what direction they are actually facing. It is also difficult to see where you missed a belt, or two, or ran out of belt during the upgrade process, until production suffers.
to me its very difficult to place belts when youre zoomed far out (long reach mod) but especially blue belts are difficult to see the preview

Re: Add a transport belt ghost Arrow / Belt placement cursor clarity

Posted: Sun Sep 04, 2016 11:15 pm
by aubergine18
hitzu wrote:Wouldn't it better to just use the rail laying mechanics with the belt placing?
Would that be able to properly depict the curvature of 90º angle belts?

Re: Add a transport belt ghost Arrow / Belt placement cursor clarity

Posted: Mon Sep 05, 2016 11:00 am
by ssilk
aubergine18 wrote:Would that be able to properly depict the curvature of 90º angle belts?
What do you mean? Can you make an own suggestion, please?