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Re: A question about multiplayer for steam

Posted: Fri Feb 12, 2016 7:42 pm
by Klonan
Zeblote wrote:
ssilk wrote:That was promised with 0.13.
Right, but steam is before 0.13 and password protection seems like a really small (yet important) feature.
Dedicated server passwords (along with the multiplayer matching server) will be in 0.13,
But it would be possible to write a lua script for some server management functionality in 0.12, however as of yet there is no way to kick a player off a server, best you can do i teleport them to some other surface and tell them to get lost...

Re: A question about multiplayer for steam

Posted: Fri Feb 12, 2016 8:15 pm
by ssilk
Klonan wrote: best you can do i teleport them to some other surface and tell them to get lost...
I think that sentence could bring some modders to quite interesting ideas... some of mine:
- the "Prison-Architect-layer": you have to manage imprisoned people and all you have is a pickaxe; create enough material to built a prison within 10 minutes when the first 1,000 imprisoned come in or they come out.
- the "It's-full-of-biters-layer": Not much to say, it promises to have a layer full of biters.
- the "Dig-your-own-grave-layer", if you want to get out of this layer you need to make you a nice grave. All you have is a pickaxe.

Re: A question about multiplayer for steam

Posted: Fri Feb 12, 2016 8:21 pm
by Zeblote
Klonan wrote: But it would be possible to write a lua script for some server management functionality in 0.12, however as of yet there is no way to kick a player off a server, best you can do i teleport them to some other surface and tell them to get lost...
How do we make a script that doesn't require players to download it too as a mod?

Re: A question about multiplayer for steam

Posted: Sat Feb 13, 2016 1:26 am
by NoPantsMcDance
Klonan wrote:
Zeblote wrote:
ssilk wrote:That was promised with 0.13.
Right, but steam is before 0.13 and password protection seems like a really small (yet important) feature.
Dedicated server passwords (along with the multiplayer matching server) will be in 0.13,
But it would be possible to write a lua script for some server management functionality in 0.12, however as of yet there is no way to kick a player off a server, best you can do i teleport them to some other surface and tell them to get lost...
I wasn't aware you could create scripts server side only. Do tell more

Re: A question about multiplayer for steam

Posted: Wed Aug 03, 2016 6:51 pm
by Grumpalo
Sorry to resurrect this but I was curious to know if there was more information? I've seen a few servers with automatic Kick for people who lag and I was wondering how to implement that.