Page 3 of 3

Re: Add setting to hide unresearched items/recipes in factoriopdia

Posted: Mon Dec 08, 2025 3:26 pm
by MEOWMI
+1

Seems like a highly useful feature for many modded games.

Also worth thinking about is a feature to highlight or somehow clearly differentiate researched VS unresearched entries. Both are similar ideas but IMHO both worth including. For a topic specifically about this second idea, see viewtopic.php?p=685982