Re: [MOD 0.12.x, 0.13.x] Flow Control
Posted: Tue Jun 28, 2016 1:27 pm
thank you!
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https://test.forums.factorio.com/
I'm getting the same error with Flow Control 2.0.0 after upgrading to 0.13.5.redraw wrote:not working on my 0.13
no other mod installed.
Would be nice having a valve that could switch on/off without power consumption and without limitations of pump throughput.aubergine18 wrote:Is it possible to have a switchable valve, so I can connect to a circuit and turn it on or off depending on the state of the circuit?
IMO it is good as it is. Because nothing can turn something on or off based on an electric signal without at least some power consumption. And the throughput constraints are pretty low too, so using two pumps is more than enough. Well for long pipes I use (fast) pumps to keep the pressureOptera wrote:Would be nice having a valve that could switch on/off without power consumption and without limitations of pump throughput.aubergine18 wrote:Is it possible to have a switchable valve, so I can connect to a circuit and turn it on or off depending on the state of the circuit?
Wrong. Belts can scan contents and be switched without power.bNarFProfCrazy wrote: IMO it is good as it is. Because nothing can turn something on or off based on an electric signal without at least some power consumption. And the throughput constraints are pretty low too, so using two pumps is more than enough. Well for long pipes I use (fast) pumps to keep the pressure
Well the entire belts move without energy concept is a little bit weird IMO.Optera wrote:Wrong. Belts can scan contents and be switched without power.bNarFProfCrazy wrote: IMO it is good as it is. Because nothing can turn something on or off based on an electric signal without at least some power consumption. And the throughput constraints are pretty low too, so using two pumps is more than enough. Well for long pipes I use (fast) pumps to keep the pressure
For some cases, like feeding oil to my refinery, I need 2 fast pumps per pipe.
Currently 30 and i start running into refineries turning off if all start simultaneously because 2 fast pumps cant push oil in fast enough.bNarFProfCrazy wrote:Well the entire belts move without energy concept is a little bit weird IMO.Optera wrote:Wrong. Belts can scan contents and be switched without power.bNarFProfCrazy wrote: IMO it is good as it is. Because nothing can turn something on or off based on an electric signal without at least some power consumption. And the throughput constraints are pretty low too, so using two pumps is more than enough. Well for long pipes I use (fast) pumps to keep the pressure
For some cases, like feeding oil to my refinery, I need 2 fast pumps per pipe.
That you have to use two pumps shouldn't be that bad.
Just a little question:
How many refineries do you supply (and with what)?
I run refineries and chemical plants and factories that consume more water than one water pump or water well can supply and still one pipe is enough.
Okay, i don't have that much crude oil.Optera wrote:Currently 30 and i start running into refineries turning off if all start simultaneously because 2 fast pumps cant push oil in fast enough.bNarFProfCrazy wrote:Well the entire belts move without energy concept is a little bit weird IMO.Optera wrote:Wrong. Belts can scan contents and be switched without power.bNarFProfCrazy wrote: IMO it is good as it is. Because nothing can turn something on or off based on an electric signal without at least some power consumption. And the throughput constraints are pretty low too, so using two pumps is more than enough. Well for long pipes I use (fast) pumps to keep the pressure
For some cases, like feeding oil to my refinery, I need 2 fast pumps per pipe.
That you have to use two pumps shouldn't be that bad.
Just a little question:
How many refineries do you supply (and with what)?
I run refineries and chemical plants and factories that consume more water than one water pump or water well can supply and still one pipe is enough.
If i rebuild this part I'll probably use 4 pipelines instead of 2.
Valves wouldn't help there. They would shine building emergency steam power.
Code: Select all
pipe_elbow.minable = data.raw["pipe"]["pipe"].minable
Code: Select all
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