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Re: Factorio With Bob's Mods Season 2

Posted: Mon Mar 20, 2017 10:19 am
by Shroomworks
Episode 40 is out :)

Now that the oil production is secured, we can turn our attention back to the robot production. We establish the production lines for MK2 construction and logistics robots and lay down the foundations for the MK3 production.

Episode Link: https://youtu.be/0o7BZlErEC4

Re: Factorio With Bob's Mods Season 2

Posted: Mon Mar 27, 2017 6:24 am
by Shroomworks
Episode 41 is released :)

In this episode, we finally start producing the MK3 Robots, however, we also have an energy crisis on our hand that needs to be solved before we can do anything further.

Episode Link: https://youtu.be/AIp_R6by0Zc

Re: Factorio With Bob's Mods Season 2

Posted: Mon Apr 03, 2017 7:11 am
by Shroomworks
Episode 42 is released :)

In this episode, we solve the energy crisis problem by producing diesel fuel and use it to power an array of diesel generators, that can provide us with up to 25MW of power.

KS Power Mod: https://mods.factorio.com/mods/Klonan/KS_Power

Episode Link: https://youtu.be/4R8JME_qZJk

Re: Factorio With Bob's Mods Season 2

Posted: Mon Apr 17, 2017 9:02 am
by Shroomworks
Episode 44 is released.

Unfortunately, due to Windows dying on me and being unable to save the savegame, i had to restart season 2 :(

But that also offers the opportunity to do things differently this time around.

Episode Link: https://youtu.be/-op3rTYjWFk

Re: Factorio With Bob's Mods Season 2

Posted: Mon Apr 24, 2017 8:52 am
by Shroomworks
Episode 45 is released.

In this episode, i showcase the base progress so far, test the Scrap Train and talk about the upcoming 0.15 game update. I also lay down additional defensive structures such as walls and turrets, so we can defend ourselves from unfriendly aliens.


Episode Link: https://youtu.be/4yqCc_n-774

Re: Factorio With Bob's Mods Season 2

Posted: Mon May 01, 2017 10:54 am
by Shroomworks
I've released Episode 46 :)

In today's episode, we begin with setting up the iron and steel plate production chains in our first production outpost. The resulting end products will be send to the main base via train.

Episode Link: https://youtu.be/3yTDZGmFE24

Re: Factorio With Bob's Mods Season 2

Posted: Mon May 08, 2017 9:38 am
by Shroomworks
I've released Ep 47 :)

We've once again reached the point where we need to automate science pack 2, but in order to do that, we need a plethora of other resources and products, such as tin, solder, carbon and of course a good and steady source of resin.

Episode Link: https://youtu.be/t0LdPJkEz_g

Re: Factorio With Bob's Mods Season 2

Posted: Mon May 15, 2017 4:22 pm
by Shroomworks
I've released Ep 48 :)

In today's episode, we set up the production chain for Electronic Boards and test the loader, a building that will make the loading and unloading of trains a piece of cake, no need for inserters/chests anymore.

Episode Link: https://youtu.be/gNpsINSSbRs

Re: Factorio With Bob's Mods Season 2

Posted: Mon May 22, 2017 11:34 am
by Shroomworks
I've released episode 49 :)

In today's episode, we set up the oil refineries, so we can produce petroleum, light oil and heavy oil, that we are going to use for production in our factory. We also implement an automated selling system, so we always have some cash to buy the things we need.

Episode Link: https://youtu.be/Rq1abcrClZ4

Re: Factorio With Bob's Mods Season 2

Posted: Mon May 29, 2017 9:43 am
by Shroomworks
I'Ve released Ep 50 :D

In order to conduct the research neccessary to produce synthetic wood and resin from heavy oil, we need to establish an automated tree farm. These farms will supply us with enough wood to keep the electronics production going. Said electronics are needed tp produce the products needed, to produce science pack 2.

Episode Link: https://youtu.be/UPP4ZrbjRgQ

Re: Factorio With Bob's Mods Season 2

Posted: Mon Jun 05, 2017 8:00 am
by unknowntrojan
Interesting Stuff!

Keep it up!

But don't forget the underground belt trick!

Re: Factorio With Bob's Mods Season 2

Posted: Mon Jun 05, 2017 12:39 pm
by Shroomworks
Episode 51 is out :)

In today's episode, i show off the completed wood production and build the production chains neccessary for science pack 2.

Episode Link: https://youtu.be/Dwn5au3spDs

Re: Factorio With Bob's Mods Season 2

Posted: Mon Jun 05, 2017 12:42 pm
by Shroomworks
unknowntrojan wrote:Interesting Stuff!

Keep it up!

But don't forget the underground belt trick!
Thanks, i hope you like it :)

As for the U-Belt Trick, i',m sure i can make use of it, though i have yet to fully understand how it works. So far, it seems to be quite good at compressing the output, well, at least form what i've seen.

Re: Factorio With Bob's Mods Season 2

Posted: Mon Jun 12, 2017 3:15 pm
by Shroomworks
Epiosde 52 is out, time to go nuclear :D

In this episode, we explore a new way of generating power: Nuclear Fission. We set up the uranium enrichment facilities, the nuclear reactor along with the cooling towers as well as the steam turbines. We also set up the production for fast transport belts.

Episode Link: https://youtu.be/mTH3kmQSqQg

Re: Factorio With Bob's Mods Season 2

Posted: Mon Jun 26, 2017 11:14 am
by Shroomworks
Here's the belated link for ep 53 and the link for the new ep 54.

Ep 53: https://youtu.be/4Kg66clrReM

Ep 54: https://youtu.be/LPM3rY_2HKA

Re: Factorio With Bob's Mods Season 2

Posted: Mon Jul 03, 2017 9:40 am
by Shroomworks
Ep 55 is out :)

In today's episode, we take care of the electronics production and speed it up quite a bit, by replacing old factories and inserters as well as old transport belts. We also switch over to synthetic wood and resin made from heavy oil instead of normal wood.

Episode Link: https://youtu.be/YGb9Tx8YfqI