pyanodon wrote: Mon Nov 19, 2018 1:50 pm
Alright people! I need factorio-like uses for Tin and Lead, aside the usual uses they already have in other mods. Im accepting suggestions. Also, im already doing my own addition for these metals too. I just want to make both more important and usable.
hi here are some ideas for your consideration...
1) tin and lead wall (radiation shielding)
used to build pieces of protective wall, which shields against harmful radiation from high-powered special buildings.
= it is just a wall which absorbs a small amount of pollution from the area.
2) a radar-enhancing feature, where tin is used to funnel and amplify certain signals, but lead shielding is used to block out certain frequencies..
= uses tin and lead as ingredients to build a radar with quicker scanning speed, (and / or wider range)
or
= allows some ore digging machines to gain a bit of bonus ore from time to time, (or allows for a smaller, portable ore digging machine, which requires a lot of tin and lead, but it knows where to dig and gives you a chance of digging up a different material instead)
3) new research used with the Tailings Pond:
- a one time research, which requires Lead, gives you the technology boost where very thin lead sheets are (for the story), virtually placed on the top of tailings ponds, which slowly fall to the bottom, compressing what is inside.
= a 15% boost to Tailings Pond storage capacity
requirements:
Lead > processed into Lead Plates > processed into Thin Lead Sheeting
+ 1 new research technology which requires a lot of lead sheets
this could even be used on an ongoing basis, such as 1% boost to storage capacity, which requires less sheets of lead, but it can be researched multiple times, say up to 15 times. (if percentages are tricky to implement, maybe each tailings pond just gains a fixed amount of +100 storage each time, or a new 2nd tier of Tailings Pond can then be unlocked, which required lead sheets to make, and this 2nd tier of tailings pond simply has the extra 15% of storage.)
4) some similar mechanic to oil pumping, where molten lead is pumped into an oilwell which sinks to the bottom, and which uses gravity to raise the oil level up a bit. = contaminated oil, but lets you place it on a well that has been mostly used up, and you need to process this contaminated oil to get a bit of normal crude oil plus.
5) Tin Bullets:
these are made in small quantities, but do less damage then the usual bullets,
- can be used in turrets
- could even be used as an ingredient for a new animal building (you are good with animal buildings like those maxmoux)

(the story text could be something like "an ample supply of tiny tin pellets are required to protect the animals from rodents who come and eat their food, but are not strong enough to do any harm, just to bounce off them and scare them away)
