Re: Auto-launching of mixed rockets
Posted: Mon May 12, 2025 7:16 pm
I believe the problem is not if a mixed rocket thing is solvable - I surely is. The problem is the cost.
With single item rockets the computation is simple. Find a full rocket or fill a rocket with robots - done.
With mixed rockets you will have to iterate over all items, calculate weight,..... The game externalised those calculations to the player. Either you get a full rocket or you have to specify you are willing to waste - or do it yourself.
And then you will need a target for your mixed rocket. So you need circuit ID´s for ship - similar to trains, a launch signal and target signal. This might be complicated.
With single item rockets the computation is simple. Find a full rocket or fill a rocket with robots - done.
With mixed rockets you will have to iterate over all items, calculate weight,..... The game externalised those calculations to the player. Either you get a full rocket or you have to specify you are willing to waste - or do it yourself.
And then you will need a target for your mixed rocket. So you need circuit ID´s for ship - similar to trains, a launch signal and target signal. This might be complicated.