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Re: Version 0.10.0

Posted: Sat Jun 14, 2014 8:11 am
by ssilk
I moved the posting of user Jetex about update problems to the help board:

https://forums.factorio.com/forum/vie ... =18&t=4320

Re: Version 0.10.0

Posted: Sat Jun 14, 2014 3:43 pm
by RawCode
there is shoud be option to disable replay tracking, savegames grow extra large over time and lag due diskIO.

Re: Version 0.10.0

Posted: Mon Jun 16, 2014 10:20 am
by Jetex
Man I really like the new version but I can't update :cry:

Re: Version 0.10.0

Posted: Mon Jun 16, 2014 3:06 pm
by ficolas
Jetex wrote:Man I really like the new version but I can't update :cry:
Have you got experimental releases on?
Go to options and enable it if you dont.

Re: Version 0.10.0

Posted: Mon Jun 16, 2014 3:43 pm
by ssilk
ficolas, this is already in progress: https://forums.factorio.com/forum/vie ... =49&t=4347

Re: Version 0.10.0

Posted: Tue Jun 17, 2014 1:15 pm
by Alfdaur
kovarex wrote:[*]Cargo wagon can have filters in the inventory.
Is this implemented? I can't seem to find how to do this. I opened a cargo wagon, tried selecting a slot in the inventory, I've tried placing a smart inserter next to the cargo wagon. Nothing seems to work. What am I missing?

Re: Version 0.10.0

Posted: Tue Jun 17, 2014 1:17 pm
by Gammro
Use the middle mouse button. You can set a filter just like you would in the hotbar.

Re: Version 0.10.0

Posted: Tue Jun 17, 2014 1:44 pm
by Rahjital
Wait, you can set filters in the hotbar?

Re: Version 0.10.0

Posted: Tue Jun 17, 2014 2:15 pm
by arl85
Rahjital wrote:Wait, you can set filters in the hotbar?
yes, middle clicking on an empty slot will popup a window where you set which item you want there.
and middle clicking on an already filled slot reserves that slot to the item that is currently occupying it.

Re: Version 0.10.0

Posted: Tue Jun 17, 2014 4:27 pm
by Thourion
arl85 wrote:yes, middle clicking on an empty slot will popup a window where you set which item you want there.
and middle clicking on an already filled slot reserves that slot to the item that is currently occupying it.
And ctrl + middle click to remove the reservation, but anyway, theres a bug report (LINK), about filters on trains. So while the toolbar is just fine, maybe you should wait until 0.10.1 to use filters on train wagons.

Re: Version 0.10.0

Posted: Wed Jun 18, 2014 6:51 am
by generalmek
3 bugs.
1turrets sometimes not shoot(both) - its critical bug
2 i cant change on russian language
3 wth with shotguns? i play on hard(all normal settings, only enemy set to max) and very hard to destroy enemy's base

oil unlimited? i see 10% minimum. oil too fast gone(30min) if i complete free play at 30 hours

when you deploy game into steam?

Re: Version 0.10.0

Posted: Wed Jun 18, 2014 8:28 am
by arl85
generalmek wrote:3 bugs.
1turrets sometimes not shoot(both) - its critical bug
2 i cant change on russian language
3 wth with shotguns? i play on hard(all normal settings, only enemy set to max) and very hard to destroy enemy's base
all of them are already fixed for next release.

Re: Version 0.10.0

Posted: Wed Jun 18, 2014 8:31 am
by Alfdaur
Gammro wrote:Use the middle mouse button. You can set a filter just like you would in the hotbar.
Ah thank you! Now I'll just wait for the next patch before I'll build my supply train. :)

Re: Version 0.10.0

Posted: Wed Jun 18, 2014 10:58 am
by generalmek
arl85 wrote:
generalmek wrote:3 bugs.
1turrets sometimes not shoot(both) - its critical bug
2 i cant change on russian language
3 wth with shotguns? i play on hard(all normal settings, only enemy set to max) and very hard to destroy enemy's base
all of them are already fixed for next release.
when will be next realise? again need wait 3 month before we can play? ))

Re: Version 0.10.0

Posted: Wed Jun 18, 2014 11:30 am
by Nova
Maybe this friday.

Re: Version 0.10.0

Posted: Wed Jun 18, 2014 12:33 pm
by Rahjital
slpwnd wrote:The 0.10.1 will be released on Friday. There are quite a few fixes and some of them are for rather annoying bugs (turrets not shooting, etc.).
Said by the devs in the Friday Facts #38 thread.

Re: Version 0.10.0

Posted: Wed Jun 18, 2014 5:58 pm
by cube
Should be tomorrow :-)

Re: Version 0.10.0

Posted: Wed Jun 18, 2014 6:32 pm
by kovarex
cube wrote:Should be tomorrow :-)
Would be true, if it would be thursday today :)

Re: Version 0.10.0

Posted: Wed Jun 18, 2014 6:41 pm
by Rahjital
Awww cube, you got my hopes up already! Way to crush them, kovarex. :lol:

Re: Version 0.10.0

Posted: Wed Jun 18, 2014 8:41 pm
by generalmek
what about medikit?
receipt fish+2plastic+2iron plate. heal eating fish stupid ))) better capture some earthworms

will be nice some stuf for teraform. and water will be limited into pounds, need will be take shovel and dig ))) but monsters must swimming

i want play on hard try survive but need some new monsters and hazard (shtorm?flood(need doors)?vulcan?) give me hard play :twisted:

and 1 question what i can make with pistol and shotgun? i can destroy or recycle? because i drop them to chest and use some granades. i dislike use granades and mines in this game its not comfortable and not efective better craft some shells and shoot from battle shotgun any enemy. flame thrower looks nice but week and damage you self. monsters not fear this lighter and explode