Re: pY Alien Life - Discussion
Posted: Sun Jun 07, 2020 10:24 pm
I think Pyanodon removed normal coal as a map resource about a month ago (maybe longer, hard to keep track). There is only raw coal and you must refine it into normal coal.
There is no ordinary coal on the map, only Raw Coal. You have to process it to get coalfactoriogame1121 wrote: Sun Jun 07, 2020 7:51 pm [...]
ps Didn’t it seem to me? Or did my card get so “unsuccessful"? Is there no ordinary coal on the map? Only unenriched? It's just amazing!
Uh what do you mean make caged auogs? You should only be able to cage uncaged animalsMithaldu wrote: Thu Jun 11, 2020 1:32 am What's the deal with being able to make Caged Auogs from empty cages in normal assemblers much faster than any Auog Paddock can, even moduled?
You can take most animals and a cage, in an assembler, and output a caged animal. Conversely you can take a caged animal in an assembler, and output the animal and a cage.Mithaldu wrote: Thu Jun 11, 2020 3:50 am Not at a PC to make screenshots now, but latest pyal allows making Caged Auogs from empty cages in normal assemblers. Literally as it sounds.
From what hes saying it sounds like the animal part of that is missing for auogs. Idk going to check it soonDemosthenex wrote: Thu Jun 11, 2020 5:16 amYou can take most animals and a cage, in an assembler, and output a caged animal. Conversely you can take a caged animal in an assembler, and output the animal and a cage.Mithaldu wrote: Thu Jun 11, 2020 3:50 am Not at a PC to make screenshots now, but latest pyal allows making Caged Auogs from empty cages in normal assemblers. Literally as it sounds.
It's a zero sum loop.
I'm on latest, and it looks right to me when I check an assembler.kingarthur wrote: Thu Jun 11, 2020 5:19 amFrom what hes saying it sounds like the animal part of that is missing for auogs. Idk going to check it soonDemosthenex wrote: Thu Jun 11, 2020 5:16 amYou can take most animals and a cage, in an assembler, and output a caged animal. Conversely you can take a caged animal in an assembler, and output the animal and a cage.Mithaldu wrote: Thu Jun 11, 2020 3:50 am Not at a PC to make screenshots now, but latest pyal allows making Caged Auogs from empty cages in normal assemblers. Literally as it sounds.
It's a zero sum loop.



ive checked it and its fine on my end. what all mods are you using?
its pycoaltbaa thats breaking that. im not even sure why you have it turned on as im pretty sure it doesnt do anything for any of the mods you have.Mithaldu wrote: Thu Jun 11, 2020 2:31 pm Here's a text list and mod-list.json: https://gist.github.com/wchristian/4f32 ... 88ad623fba
I use Bio Industries because i love planting forests with a rocket launcher.kingarthur wrote: Thu Jun 11, 2020 3:28 pmits pycoaltbaa thats breaking that. im not even sure why you have it turned on as im pretty sure it doesnt do anything for any of the mods you have.Mithaldu wrote: Thu Jun 11, 2020 2:31 pm Here's a text list and mod-list.json: https://gist.github.com/wchristian/4f32 ... 88ad623fba
The 9.10 branch on github already has the fix for that specific issue.Mithaldu wrote: Thu Jun 11, 2020 3:46 pmI use Bio Industries because i love planting forests with a rocket launcher.kingarthur wrote: Thu Jun 11, 2020 3:28 pmits pycoaltbaa thats breaking that. im not even sure why you have it turned on as im pretty sure it doesnt do anything for any of the mods you have.Mithaldu wrote: Thu Jun 11, 2020 2:31 pm Here's a text list and mod-list.json: https://gist.github.com/wchristian/4f32 ... 88ad623fba
Any chance for a fix?
Looking at the history of your repo, i am not sure if that branch is intended to replace master, or whether you mean it contains a fix that could be applied to master. Which is the case?kingarthur wrote: Thu Jun 11, 2020 3:48 pm The 9.10 branch on github already has the fix for that specific issue.
Its a secondary branch based on the current released version with a few bug fixes. Master is a complete redo and will eventually replace 9.10 completelyMithaldu wrote: Thu Jun 11, 2020 5:25 pmLooking at the history of your repo, i am not sure if that branch is intended to replace master, or whether you mean it contains a fix that could be applied to master. Which is the case?kingarthur wrote: Thu Jun 11, 2020 3:48 pm The 9.10 branch on github already has the fix for that specific issue.