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Re: [MOD 0.11.x] Peace Mod (With new way to get alien artifacts)

Posted: Tue Jul 05, 2016 3:10 am
by vachu
I updated the original post. Hopefully this will drive people to the new version since the old mod was still getting some traffic.

Thanks for the update by the way! I'll probably be using it soon. ;)

Re: [MOD 0.11.x] Peace Mod (With new way to get alien artifacts)

Posted: Wed Jul 06, 2016 7:50 pm
by leffe108
cullyn wrote:fixed ore generator.
[...]

Enjoy!
Great that you figured out how to fix it and took upon posting it on the mod portal. I tried myself to fix alien ore generation with some tweaks which got it a bit better than my last post but wasn't completely satisfied with it.

Re: [MOD 0.11.x] Peace Mod (With new way to get alien artifacts)

Posted: Sat Jul 09, 2016 5:46 pm
by bartaslondon
Hi,

I can't run the game with this mod. I'm getting such an error ''Error in assignID, technology with 'tanks' does not exist''.
I'm using 5dim mod plus few smaller ones.
Do you know what might cause a problem?

Re: [MOD 0.11.x] Peace Mod (With new way to get alien artifacts)

Posted: Mon Jul 11, 2016 5:28 am
by cullyn
bartaslondon wrote:Hi,

I can't run the game with this mod. I'm getting such an error ''Error in assignID, technology with 'tanks' does not exist''.
I'm using 5dim mod plus few smaller ones.
Do you know what might cause a problem?
this mod disables un-needed military tech.This file below should fix it.
peacemod_0.1.2.zip
0.13 compatible removeMilitaryTech=false version for compatibility with other mods.
(162.3 KiB) Downloaded 410 times

Re: [MOD 0.11.x] Peace Mod (With new way to get alien artifacts)

Posted: Fri Sep 16, 2016 4:28 am
by cullyn
just updated to 0.14

Re: [MOD 0.11.x] Peace Mod (With new way to get alien artifacts)

Posted: Sat Jan 07, 2017 1:56 pm
by Cort
I've been battling with this for quite a while but for some reason setting enemiesSpawn to true doesn't do anything, no enemies spawn in new games and I get errors when walking around in my old save file. Any idea?

EDIT: Nevermind, RSO disables enemy spawns if PeaceMod is installed and it has a config option that you need to change in addition to the PeaceMod config. Should probably comment that into the mod to save users from confusion!