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[1.18.2] Trains don't stop at the right stop [resolute]

Posted: Sat Feb 11, 2023 9:57 am
by Kromignon67
Hello !
I play with Ritn-Mods and especially https://mods.factorio.com/mod/RitnGlass.
Game version 1.1.76. All my mods are up to date.
All my LTN supplier stops only process one product.
Core network (-1). No train filter.
My trains systematically look for sand (silica-sand) in stone stations.
I redid all my stone and sand stops.
I also use https://mods.factorio.com/mod/LTN_Combinator_Modernized
I unplugged its modules and replaced them with vanilla constant emitters.
I contacted Ritn who did not find any anomaly that could generate this incident.
The problem reoccurs locally.

Note that I only read and write in English with the help of Google :oops:

Thanks for your help

Re: [1.18.2] Trains don't stop at the right stop

Posted: Mon Feb 13, 2023 1:17 am
by DaleStan
I've had several problems caused by stations that are supposed to be depots, but don't have the LTN Depot signal. If you have LTN Manager and you see a stop that should be a depot listed on the Stations tab, make sure that stop has a Depot signal connected to the lamp.

If that doesn't fix your problems, please upload the saved game. It's best (but also very difficult to manage) if a train in the save has an unexpected order.

Re: [1.18.2] Trains don't stop at the right stop

Posted: Mon Feb 13, 2023 8:50 am
by Kromignon67
Hi !
On your advice I installed and verified the data of LTN Manager who showed me pollution on my stone stations.
I dismantled all these stations and rebuilt them. Now my system is working properly.

I then looked for the origin of this failure and I think I found it.

I transport the data of all my mines to my database by the green wire.
I think one of the comparators used as a network splitter was badly connected.

I have to lose my habit of tightening my logistics devices, which is very annoying when you are looking for a breakdown.

Thank you very much for your help.