[2.0.14] Can connect wall ghosts to circuit networks, but not real walls
Posted: Tue Nov 05, 2024 10:49 am
A ghost wall's circuit connection behaviour is different to that of a real wall.
This is replicated on Nauvis in the attached save file. You can place a ghost wall, connect a wire to it, then have bots build that wall and the circuit connection persists. You cannot attach to a real wall (or even remove an existing connection).
I would expect either to allow real walls to be connected (as a relay on space platforms perhaps?) or the ghost to also not allow being connected (as splitters do currently).
This does have some practical usage, I was trying to connect two asteroid collectors via a circuit wire that were too far away, and used a wall ghost as a convenient "relay" on a space platform. After the wall was built, and the asteroid collector later destroyed and replaced, the circuit connection ended up missing as the wall was now "real".
This is replicated on Nauvis in the attached save file. You can place a ghost wall, connect a wire to it, then have bots build that wall and the circuit connection persists. You cannot attach to a real wall (or even remove an existing connection).
I would expect either to allow real walls to be connected (as a relay on space platforms perhaps?) or the ghost to also not allow being connected (as splitters do currently).
This does have some practical usage, I was trying to connect two asteroid collectors via a circuit wire that were too far away, and used a wall ghost as a convenient "relay" on a space platform. After the wall was built, and the asteroid collector later destroyed and replaced, the circuit connection ended up missing as the wall was now "real".