Page 1 of 1

Upcyclers (Fully parameterized blueprint book)

Posted: Thu Nov 14, 2024 4:04 pm
by kvdveer
While attempting to obtain rare Mech-armor, I needed several rare quality base ingredients. After building a few very similar factories to obtain those, I decided to make parameterized blueprints.
2024-11-14_16-49.png
2024-11-14_16-49.png (535.63 KiB) Viewed 28718 times
2024-11-14_16-46.png
2024-11-14_16-46.png (663.3 KiB) Viewed 28718 times
I've made blueprints for each quality level, and 3 style of production:

* Regular assemblers
* Assemblers with fluids
* Electromagnetic plants (with or without fluids)


Re: Upcyclers (Fully parameterized blueprint book)

Posted: Sat Nov 16, 2024 10:17 am
by gr0mpel
thank you good sir!

edit: seems to be an error in the "rare" and "epic" assembling machine upcycler. the last stack inserster is filtering for legendary quality instead of the respective epic/rare quality

Re: Upcyclers (Fully parameterized blueprint book)

Posted: Sun Feb 02, 2025 6:50 pm
by NuclearPotato64
This should fix the issue with non-legendary upcyclers requesting/filtering for legendary ingredients at the last stage:


Re: Upcyclers (Fully parameterized blueprint book)

Posted: Sun Jul 13, 2025 6:51 pm
by Hamtrash
I made an account just to tell you that you are amazing and this is the easiest blueprint to use and up scale.

you are doing the machine gods works, stay awesome :D

Re: Upcyclers (Fully parameterized blueprint book)

Posted: Fri Jul 25, 2025 2:07 pm
by Pengudood
This print is awesome and seriously helped me understand how parameterization works....though still feels like level 100 trig.

Is there anyway to get an update with power poles in it? Particularly the rare modules. From what I can see, dragging the rightmost belt going up out one square, a substation will fit perfectly inside. I tried running just medium poles, and in so many cases we end up with an errant inserter unpowered. I've been doing it manually for each instance, but apparently trying to update a print destroys all the parameterizations so I'm at a loss of how to update the print as the non-originator.

Re: Upcyclers (Fully parameterized blueprint book)

Posted: Mon Oct 06, 2025 2:18 am
by Magrath
You've got some issues with the uncommon and rare Electromagnetic upcyclers recipes. They are requesting 1000 of every ingredient required. I've tried fixing it but it's beyond me.

Re: Upcyclers (Fully parameterized blueprint book)

Posted: Mon Oct 13, 2025 4:18 am
by nevniv
I tried to take a look at it, but ... I'm confused about the underground belts that seem to go nowhere on those Electromagnetic BPs.

I think you will have an easier time editing parametrized blueprints if you when you paste it down, you don't change any options (just click the checkbox without choosing a recipe) It'll leave more of the information in place when you try to update the blueprint, and can help show where some things are coming from.

I made one with less recyclers, but it's not designed for a lot of throughput. I have not run it through a sandbox or anything but I think the logic is sound. I am just trying to get a few legendary parts for the space platform and the crazy armor achievements and I personally try not to copy other blueprints if I can avoid it.

ss.png
ss.png (987.89 KiB) Viewed 2375 times

Re: Upcyclers (Fully parameterized blueprint book)

Posted: Thu Oct 23, 2025 8:56 pm
by Kane99
I absolutely love your Upcycler blueprints, and made some minor tweaks to them for use in my own game (fixing the undergrounds on the EM versions, adding direct feeds from belts, modifying the layout of the Assembler+Fluids blueprint for better extensibility, adding Foundry variants, creating bulk versions of each of them, adding a Combinator to set limits on each of them, etc.), but your design really got me understanding Quality and Upcycling in a way that I was kicking myself over for hours.

I've still got a lot to learn about the programming behind the variables, but your design is gorgeous! Thanks for the hard work!

The slight modifications to your designs I've been using are here:
https://factoriobin.com/post/ihvt5t