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[2.0.20] Cannot rotate a copied railgun turret in all directions

Posted: Fri Nov 22, 2024 9:13 am
by jonc211
If you select a railgun turret ghost, then pressing the 'R' key rotates it by 45 degrees each time as the railgun turret has 8 possible orientations.

If you copy a turret into the cursor, pressing the 'R' key rotates it by 90 degrees each time, meaning that some orientations are not possible to achieve this way.

It's a minor one, but I came across this by placing a railgun turret and setting the target priorities. I then copied the turret so that it would copy the target priorities, but I found I couldn't then place the turrets facing at 45 degrees to the original.

Workaround is to use a turret ghost and then manually copy the settings using Shift+Right Click, Shift+Left Click.

Re: [2.0.20] Cannot rotate a copied railgun turret in all directions

Posted: Fri Nov 22, 2024 5:02 pm
by Genhis
Thanks for the report, I think this is not a bug. If you copy an entity, it behaves as if you made a blueprint of the entity and blueprints can't be rotated in 8 directions.

Re: [2.0.20] Cannot rotate a copied railgun turret in all directions

Posted: Fri Jun 06, 2025 4:35 pm
by Chumfactor
Genhis wrote: Fri Nov 22, 2024 5:02 pm Thanks for the report, I think this is not a bug. If you copy an entity, it behaves as if you made a blueprint of the entity and blueprints can't be rotated in 8 directions.
What you've described is the explaination for why it's a bug. Railgun turrets are intended to be rotated in 8 directions. Implementing copy for them in a mechanism that doesn't rotate to all 8 positions is a bug.

Please fix.

Re: [2.0.20] Cannot rotate a copied railgun turret in all directions

Posted: Sat Jun 14, 2025 2:30 pm
by pantabo1
I assume that the issue arises when you have both a railgun and another entity in the same blueprint. It is probably not worth adding an extra check or whatever to make it possible to rotate a bluprint which only contains a railgun