Add Auxillary page about Multiplayer structure/determinism
Posted: Mon Mar 03, 2025 2:57 am
There's a number of users who get confused about the structure of multiplayer, and being able to have a page to point to that addresses common misinterpretations would be nice.
One I've seen a couple times is that player specific events are still run on every player's computer.
Maybe it won't need to be spelled out if you specify that the only things communicated are input events and crc checks (as far as I know at least), but I'm sure everyone's aware just how bad reading comprehension can get.
I'll let people who are better writers than me propose more about the structure of the page, as well as those with more technical understanding of how it works to also add fun trivia like how floating point is awful (if it fits in when it's done).
One I've seen a couple times is that player specific events are still run on every player's computer.
Maybe it won't need to be spelled out if you specify that the only things communicated are input events and crc checks (as far as I know at least), but I'm sure everyone's aware just how bad reading comprehension can get.
I'll let people who are better writers than me propose more about the structure of the page, as well as those with more technical understanding of how it works to also add fun trivia like how floating point is awful (if it fits in when it's done).