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[2.0.43] Interrupt not activating when condition is meet
Posted: Fri Apr 04, 2025 8:06 pm
by caiopinho9@gmail.com
I have a fuel interrupt that allow rockets to return to Nauvis and refuel with Uranium Cells, but it never activated.
I tried many conditions, but none made the rocket go to target

- 04-04-2025, 17-04-32.png (465.62 KiB) Viewed 296 times
Re: [2.0.43] Interrupt not activating when condition is meet
Posted: Mon Apr 14, 2025 3:18 pm
by robot256
Interrupts only trigger after the wait conditions of the current stop are satisfied and the platform/train needs to decide where to go next. You will need to add an extra condition to your Aquilo stop that says "OR fuel cells < 10" so that it will leave Aquilo at that time. At which point it will return to nauvis even without the interrupt.
Re: [2.0.43] Interrupt not activating when condition is meet
Posted: Mon Apr 28, 2025 6:12 pm
by caiopinho9@gmail.com
ah that make sense, thank you!