[boskid][2.0.44][modding] fluid_box.max_pipeline_extent ignored when flow_direction="input-output"
Posted: Fri Apr 11, 2025 3:43 pm
Hi, I have a modded crafting-machine, it has some fluidboxes. I have a separate fluid category called data, and I'm trying to have the specific pipes be infinite, instead of the default 320.
Every fluidbox I have in the whole mod has max_pipeline_extent = 1000000. When I use the flow_direction "input-output", it forces the rest of the pipe to be 320 tiles maximum, but when it's either input or output, it correctly respects the 1000000 tiles limit.
Proof:
input/output: input output
Every fluidbox I have in the whole mod has max_pipeline_extent = 1000000. When I use the flow_direction "input-output", it forces the rest of the pipe to be 320 tiles maximum, but when it's either input or output, it correctly respects the 1000000 tiles limit.
Code: Select all
{
production_type = "input",
volume = 1000,
pipe_connections = {{ flow_direction="input-output", direction = defines.direction.north, position = {0, -1}, connection_category = "data"}},
secondary_draw_orders = { north = -1 },
max_pipeline_extent = 1000000,
},
input/output: input output