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[2.0.43] Mech armor when hovering does not render with Gleba's environmental effects
Posted: Wed Apr 30, 2025 3:49 am
by jwright159
I'm on Gleba in mech armor, and when I walked over a roboport I realized that the player sprite snaps from the faded, green ambiance of Gleba to just the raw colored sprite when starting to hover.

- mech-standing.png (390.74 KiB) Viewed 123 times

- mech-hovering.png (388.38 KiB) Viewed 123 times
Re: [2.0.43] Mech armor when hovering does not render with Gleba's environmental effects
Posted: Wed Apr 30, 2025 2:45 pm
by Genhis
Thanks for the report, I think this is not a bug. Gleba fog does not affect objects in the air.