[2.0.51] Unmodifiable modded blueprint prompts to save
Posted: Tue May 20, 2025 10:30 pm
TLDR: Attempting to close a blueprint preview with modded content, without having the mod enabled results in a "save modifications" prompt.
(This does not happen if the steps are performed on an unmodded blueprint.)
Steps to reproduce
- Put a blueprint in the blueprint library that contains space age content
- Turn off space age mods
- Enter a map and open the blueprint library
- Open the blueprint preview
- Close the preview by either pressing Esc or the close button. (Pressing E would save, and therefore works as expected.)
Expected
Blueprint preview closesActual
Game prompts about saving blueprint modifications, even though the blueprint is unmodifiable.(This does not happen if the steps are performed on an unmodded blueprint.)