Steam Deck: Panning map does not move in consistent cardinal directions
Posted: Thu May 29, 2025 6:21 am
Hi, big fan, good work on the deck controls. I often build in map view (or editor for BPs), and on keyboard/mouse I can use wasd to move perfectly in a straight line, for example to place a line of concrete perfectly horizontally.
On Steam Deck, I move the map with the left joystick. That's of course prone to some imprecision by virtue of being analog. However on the Steam Deck I can also remap the controls so that I use the left d-pad to emulate a Joystick. That's what I've done, but there's something curious about it. Here's a video showing movement controls first outside of map view (pure d-pad), then inside map view (dpad emulating joystick and limited to perfect X/Y axes):
As you can see, even though I'm moving only left and right, there's "drift", depending on a factor that's unclear to me. I presume the Steam deck sends perfectly horizontal or vertical joystick emulated signals to Factorio (but could be wrong), yet there's some veering off the cardinal directions when panning.
Is this a limitation on part of Factorio, or on the Steam Deck?
And if it's on the part of Steam Deck, is there an alternative solution I can use? What I really want is to be able to move perfectly horizontal or perfectly vertical in the map view, but without switching to keyboard/mouse controls. A solution, for example, could be to have options for pan left, right, up, down, inside the controller settings, in addition to the singular stick control that's there now. Possibly related post.
Thanks for reading!
On Steam Deck, I move the map with the left joystick. That's of course prone to some imprecision by virtue of being analog. However on the Steam Deck I can also remap the controls so that I use the left d-pad to emulate a Joystick. That's what I've done, but there's something curious about it. Here's a video showing movement controls first outside of map view (pure d-pad), then inside map view (dpad emulating joystick and limited to perfect X/Y axes):
As you can see, even though I'm moving only left and right, there's "drift", depending on a factor that's unclear to me. I presume the Steam deck sends perfectly horizontal or vertical joystick emulated signals to Factorio (but could be wrong), yet there's some veering off the cardinal directions when panning.
Is this a limitation on part of Factorio, or on the Steam Deck?
And if it's on the part of Steam Deck, is there an alternative solution I can use? What I really want is to be able to move perfectly horizontal or perfectly vertical in the map view, but without switching to keyboard/mouse controls. A solution, for example, could be to have options for pan left, right, up, down, inside the controller settings, in addition to the singular stick control that's there now. Possibly related post.
Thanks for reading!