[raiguard][2.0.58] Crash loading save "FluidBoxConnectionDeserialiser::load"
Posted: Sat Jun 28, 2025 10:33 am
I am currently expirencing a crash that seems to happen uncommonly when booting into one of my saves, due to a fluidbox issue. This was also happening on 2.0.55, and i specifically went to the newest release to see if it fixed it, but it still occurs with the exact same error and message in the current log.
This is what appears when loading into the savefile: The mods i am using are:
* Periodic Madness
* Editor Extensions
* Factory Library
* Factory Planner
* Elevated Rails
* Enable All Feature Flags
* Stats GUI
If i removed any of these mods (except Periodic Madness/Editor Extensions/Factory Library) it didnt seem to crash? but due to this crash only happening sometimes, im not entirely sure.
I have linked the current-log and save file in the post, but im 99% sure I know what is causing this? I am using a composite entity to give reactors input/output fluidboxes, so that they can require a constant stream of coolant/fluid, and that was the thing I was messing with last code-wise before this crash started to occur.
The code that im assuming is causing this issues can be seen here, but i will also include a link the entire mod.
https://github.com/MrSmoothieHuman1/per ... ooling.lua
https://github.com/MrSmoothieHuman1/per ... actors.lua
Periodic Madness mod zip:
https://drive.google.com/file/d/1vS5kFz ... drive_link
Feel free to ask for any more info :]
This is what appears when loading into the savefile: The mods i am using are:
* Periodic Madness
* Editor Extensions
* Factory Library
* Factory Planner
* Elevated Rails
* Enable All Feature Flags
* Stats GUI
If i removed any of these mods (except Periodic Madness/Editor Extensions/Factory Library) it didnt seem to crash? but due to this crash only happening sometimes, im not entirely sure.
I have linked the current-log and save file in the post, but im 99% sure I know what is causing this? I am using a composite entity to give reactors input/output fluidboxes, so that they can require a constant stream of coolant/fluid, and that was the thing I was messing with last code-wise before this crash started to occur.
The code that im assuming is causing this issues can be seen here, but i will also include a link the entire mod.
https://github.com/MrSmoothieHuman1/per ... ooling.lua
https://github.com/MrSmoothieHuman1/per ... actors.lua
Periodic Madness mod zip:
https://drive.google.com/file/d/1vS5kFz ... drive_link
Feel free to ask for any more info :]