[2.0.60] Building placement bug
Posted: Fri Jul 25, 2025 9:08 am
As shown in the screenshot, a part of my base suddenly “teleported” to a nearby location with powerpoles still connected in a bizarre pattern
.
Any attempt to deconstruct these faulty buildings results in game crash. I've included the crashlog in the zip.
No mod enabled in this run, only defult spaceage stuff.
I was able to continue playing by removing these buildings using map editor, please take a look to see if this is a corrupted save or a bug, thx.

Any attempt to deconstruct these faulty buildings results in game crash. I've included the crashlog in the zip.
No mod enabled in this run, only defult spaceage stuff.
I was able to continue playing by removing these buildings using map editor, please take a look to see if this is a corrupted save or a bug, thx.