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List of complete overhaul mods that are supported in 2.0 / Space age?

Posted: Sat Aug 09, 2025 3:26 pm
by Harb42
Hi all,

Recently I am doing my megabase stuff, looking for knowledge and blueprints on the internet, and what I realized that the base game is not too challening. I mean it does not force me to think more deeply, not punishing me enough or it is just not too exciting for me. There is so much stuff on the internet about belts, inserters, balancers, trains (with their not interrupts); these are so fundamental and intrinsic to the game and it is really not utilized.
So I thought maybe these modpacks I always see have some challenges and maybe force me to think more deeply to come up with more sophisticated solutions.

My main question is: Could you give me a list of full overhaul mods that are balanced, polished, has new content? And how time consuming they are (for a full play)?
Like K2, Pyanodons, Space Exploration (waiting to be 2.0 supported)

Re: List of complete overhaul mods that are supported in 2.0 / Space age?

Posted: Wed Sep 24, 2025 9:58 pm
by Vantezzle
Curious myself.

Re: List of complete overhaul mods that are supported in 2.0 / Space age?

Posted: Wed Sep 24, 2025 10:30 pm
by eugenekay
Previous discussion; see “Overhaul Packs” below. Since this post was originally written the Space Exploration mod has been updated, although I have not tried it myself.

Good Luck!
eugenekay wrote: Thu May 08, 2025 12:14 amThe official Space Age Expansion should be mentioned first and foremost as it is implemented as a set of "Official Mods" that enhance the Base Game through additional planets and mechanics. I am assuming that Readers of this Reply are familiar with the Mechanics that it adds - no Spoiler Warnings needed. ;)

Gameplay Enhancements
Small changes which make the game "Better" in some way, without too many side-effects. Overhaul Packs
These change Gameplay - sometimes for the worse. I do not play with any of these on a regular basis, but I have found them to be very fun. Try them and see what you think!
  • Krastorio was neat, but it is advertised as not compatible with Space Age.
  • Bob's Mods - Previous Discussion, now updated for 2.0/Space Age. I am not going back, for sanity.
  • Pyanodon - I am not masochistic enough to try these myself
  • Alien Biomes look great - but I have stopped using it since the new Planets look so nice.
More Enemies Recipe Changes/Additions - smaller than an Overhaul, there are many others available!