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insert_plan/removal_plan doesn't return a BlueprintInsertPlan following the spec

Posted: Thu Aug 28, 2025 6:57 pm
by Quezler
- place chest
- use remote view to set a request
- /c log(serpent.line(game.player.selected.item_request_proxy.insert_plan[1].id))
- {name = "wooden-chest"} instead of {name = ItemPrototype}
- same goes with the removal_plan

Re: insert_plan/removal_plan doesn't return a BlueprintInsertPlan following the spec

Posted: Tue Sep 09, 2025 10:52 am
by Bilka
Thanks for the note, fixed for 2.0.67.