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Turrets AI

Posted: Fri Sep 05, 2025 2:29 pm
by DIZY
So, if you ever been bored and decided to observe biter nests you'd see that worms come out of their hole when you barely out of their attack range so when you step in it they can immediately spit on you.

But player' turrets have that "Lock-on-target" animation before they can shoot and it starts as enemies already in their attach range which costs precious time before shooting.

I think it'd be better so turrets could lock on eneimies before they actually in turret' range so turret can fire immideately when enemy walked in it's range just like worms