[2.0.66] Item crafted as spoilage
Posted: Tue Sep 23, 2025 9:08 pm
Dunno is it bug or not, but if you use circuit network and item semi-crafted but stopped (in my case, its nutrien), - when it fully crafted (in my case, item was at 96% of crafting while i disable electricity for 5 min and then enable back) item just crafted as spoilage. It looks like *craft time* count not as *when craft end* but as *when craft started*. Gif below: machine stopped, then signal goes to *Enable* and nutrien crafted... as spoilage.