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[2.0.66] Item crafted as spoilage

Posted: Tue Sep 23, 2025 9:08 pm
by MrGergoth
Dunno is it bug or not, but if you use circuit network and item semi-crafted but stopped (in my case, its nutrien), - when it fully crafted (in my case, item was at 96% of crafting while i disable electricity for 5 min and then enable back) item just crafted as spoilage. It looks like *craft time* count not as *when craft end* but as *when craft started*. Gif below: machine stopped, then signal goes to *Enable* and nutrien crafted... as spoilage.

Re: [2.0.66] Item crafted as spoilage

Posted: Tue Sep 23, 2025 9:11 pm
by Rseding91
Thanks for the report. That is working as intended and works that way to prevent you from halting crafting to halt spoilage.

Re: [2.0.66] Item crafted as spoilage

Posted: Tue Sep 23, 2025 9:13 pm
by MrGergoth
Ouch... Okay, thanks for so fast answer!