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[2.0.69] Copied combinator has same settings instance - changing one, changes the other
Posted: Sat Oct 11, 2025 9:53 am
by divisor
I don't know how I did it, but yesterday I copied a constant combinator and every time I change the settings of one, the other mirrors it.
Probably related to this is a different weird behaviour. Every time I load the game, the settings of these two combinators are reset to contain only nutrients, even though the game was saved with nutrients and bioflux.
Re: [2.0.69] Copied combinator has same settings instance - changing one, changes the other
Posted: Sat Oct 11, 2025 10:00 am
by boskid
First part of the description sounds like you configured a name in the section with constants. Named sections are synchronized between all instances of that name present in all entities in the game and this is intentional feature and you can read about it in
https://www.factorio.com/blog/post/fff-382.
Second part sounds like a desync and i will need a save file to verify if the issue is really there.
Re: [2.0.69] Copied combinator has same settings instance - changing one, changes the other
Posted: Sat Oct 11, 2025 7:09 pm
by divisor
You're right. Months ago I used the text as description and did not realize the groups are global. The copied combinator had a named group.
The second issue is also gone now - I believe, I got confused and loaded a different game than intended. Thanks for your response.