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Show tree pollution absorption in-game

Posted: Sun Nov 16, 2025 4:03 pm
by kpreid
Summary
Factoriopedia shows pollution absorption of tiles, but not trees. Something should show pollution absorption of trees.

What?
There are two main absorbers of pollution (without Space Age / in the early game of SA): tiles and trees. However, nothing in-game tells players that trees absorb pollution or how much. I propose that:
  • Factoriopedia should list the minimum/maximum amount of pollution absorbed by tree types.
  • The tooltip for a single tree should show its current absorption.
Why?
  • Teach new players that trees absorb pollution.
  • Show when trees are too pollution-damaged to be useful any more.
  • Allow evaluating the tradeoff of clearing trees.
Screenshots of the current game behavior
Screenshot 2025-11-16 at 07.48.39.jpeg
Screenshot 2025-11-16 at 07.48.39.jpeg (38.72 KiB) Viewed 91 times
Screenshot 2025-11-16 at 07.49.01.jpeg
Screenshot 2025-11-16 at 07.49.01.jpeg (41.71 KiB) Viewed 91 times
Screenshot 2025-11-16 at 07.49.40.jpeg
Screenshot 2025-11-16 at 07.49.40.jpeg (29.61 KiB) Viewed 91 times
I am proposing that in the 2nd picture (Factoriopedia for trees) there should be information about possible pollution absorption, and in the 3rd picture (tooltip), the actual pollution absorption of the specific tree should be shown.