Crash importing cliff explosives to Fulgora (RobotWithLogisticInterfacePrototype::getMaxPayloadSize)
Posted: Fri Dec 05, 2025 4:37 pm
Hello,
I'm playing on a slightly modded server with a friend, and I've encountered a crash where I can no longer join the server - I think the basic setup was:
0. Have no cliff explosives on Fulgora
1. Setup ghost on Fulgora that requires cliff explosives first to place
2. Setup logistics request on Fulgora to import the cliff explosives on the landing pad
3. Bring ship carrying cliff explosives to Fulgora
Ship arrived, now instant crash on join with this callstack:
22.256 Info GameActionHandler.cpp:4560: UpdateTick (21444583) processed PlayerJoinGame peerID(3) playerIndex(0) mode(connect)
22.389 Error CrashHandler.cpp:503: Exception Code: c0000005, Address: 0x00007ff7393095ce
ModuleBase: 0x00007ff738e30000, ImageSize: 02a11000, RelativeAddress: 004d95ce
22.389 Error CrashHandler.cpp:509: Access Violation: Write at address 0000000000000000
...
C:\Users\build\AppData\Local\Temp\factorio-build-FWjsjC\src\Entity\RobotWithLogisticInterfacePrototype.cpp(89): RobotWithLogisticInterfacePrototype::getMaxPayloadSize
C:\Users\build\AppData\Local\Temp\factorio-build-FWjsjC\src\Logistics\LogisticNetwork.cpp(960): LogisticNetwork::dispatchRobot
C:\Users\build\AppData\Local\Temp\factorio-build-FWjsjC\src\Logistics\LogisticNetwork.cpp(1169): LogisticNetwork::fillRequesters
C:\Users\build\AppData\Local\Temp\factorio-build-FWjsjC\src\Logistics\LogisticNetwork.cpp(1090): LogisticNetwork::fillRequesters
C:\Users\build\AppData\Local\Temp\factorio-build-FWjsjC\src\Logistics\LogisticNetwork.cpp(543): LogisticNetwork::update
C:\Users\build\AppData\Local\Temp\factorio-build-FWjsjC\src\Force\ForceData.cpp(936): ForceData::update
C:\Users\build\AppData\Local\Temp\factorio-build-FWjsjC\src\Map\Map.cpp(1334): Map::updateEntities
C:\Users\build\AppData\Local\Temp\factorio-build-FWjsjC\src\Game.cpp(191): Game::update
C:\Users\build\AppData\Local\Temp\factorio-build-FWjsjC\src\Scenario\Scenario.cpp(1134): Scenario::updateStep
C:\Users\build\AppData\Local\Temp\factorio-build-FWjsjC\src\MainLoop.cpp(1436): MainLoop::gameUpdateStep
C:\Users\build\AppData\Local\Temp\factorio-build-FWjsjC\src\MainLoop.cpp(1229): MainLoop::gameUpdateLoop
I'd be happy to provide the log/dump files, but I'm a little nervous about sharing them publicly on the forum since they seem to contain some minor user data.
Thanks!
I'm playing on a slightly modded server with a friend, and I've encountered a crash where I can no longer join the server - I think the basic setup was:
0. Have no cliff explosives on Fulgora
1. Setup ghost on Fulgora that requires cliff explosives first to place
2. Setup logistics request on Fulgora to import the cliff explosives on the landing pad
3. Bring ship carrying cliff explosives to Fulgora
Ship arrived, now instant crash on join with this callstack:
22.256 Info GameActionHandler.cpp:4560: UpdateTick (21444583) processed PlayerJoinGame peerID(3) playerIndex(0) mode(connect)
22.389 Error CrashHandler.cpp:503: Exception Code: c0000005, Address: 0x00007ff7393095ce
ModuleBase: 0x00007ff738e30000, ImageSize: 02a11000, RelativeAddress: 004d95ce
22.389 Error CrashHandler.cpp:509: Access Violation: Write at address 0000000000000000
...
C:\Users\build\AppData\Local\Temp\factorio-build-FWjsjC\src\Entity\RobotWithLogisticInterfacePrototype.cpp(89): RobotWithLogisticInterfacePrototype::getMaxPayloadSize
C:\Users\build\AppData\Local\Temp\factorio-build-FWjsjC\src\Logistics\LogisticNetwork.cpp(960): LogisticNetwork::dispatchRobot
C:\Users\build\AppData\Local\Temp\factorio-build-FWjsjC\src\Logistics\LogisticNetwork.cpp(1169): LogisticNetwork::fillRequesters
C:\Users\build\AppData\Local\Temp\factorio-build-FWjsjC\src\Logistics\LogisticNetwork.cpp(1090): LogisticNetwork::fillRequesters
C:\Users\build\AppData\Local\Temp\factorio-build-FWjsjC\src\Logistics\LogisticNetwork.cpp(543): LogisticNetwork::update
C:\Users\build\AppData\Local\Temp\factorio-build-FWjsjC\src\Force\ForceData.cpp(936): ForceData::update
C:\Users\build\AppData\Local\Temp\factorio-build-FWjsjC\src\Map\Map.cpp(1334): Map::updateEntities
C:\Users\build\AppData\Local\Temp\factorio-build-FWjsjC\src\Game.cpp(191): Game::update
C:\Users\build\AppData\Local\Temp\factorio-build-FWjsjC\src\Scenario\Scenario.cpp(1134): Scenario::updateStep
C:\Users\build\AppData\Local\Temp\factorio-build-FWjsjC\src\MainLoop.cpp(1436): MainLoop::gameUpdateStep
C:\Users\build\AppData\Local\Temp\factorio-build-FWjsjC\src\MainLoop.cpp(1229): MainLoop::gameUpdateLoop
I'd be happy to provide the log/dump files, but I'm a little nervous about sharing them publicly on the forum since they seem to contain some minor user data.
Thanks!