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Crash Trying to make chunk at unreasonable position

Posted: Sun Jan 18, 2026 7:47 pm
by crashbugreport
Game crashes on trying to load a save game that was saved yesterday (on v.72). Every time the save tries to load (including all auto-saves from the session) it crashes on the loading bar before 'loading entities' to desktop.

I tried in v.73 as well as removing all mods (except space/rail/qual) and it has the same issue with the current save and all auto-saves.

Last night, I was playing as I usually do then quit for the night, saved and quit. Returning the next day, the save/autos all fail to load. The save file is about 1k hours, so I would very much like to be able to load it again, thank you.


error from log:

Code: Select all

Factorio crashed. Generating symbolized stacktrace, please wait ...
C:\Users\build\AppData\Local\Temp\factorio-build-lGXlSm\src\Surface\Chunk.cpp(583): Chunk::Chunk
C:\Users\build\AppData\Local\Temp\factorio-build-lGXlSm\src\Surface\Surface.cpp(228): Surface::addEntityWithoutSetup
C:\Users\build\AppData\Local\Temp\factorio-build-lGXlSm\src\Map\Map.cpp(687): Map::loadData
C:\Users\build\AppData\Local\Temp\factorio-build-lGXlSm\src\Map\Map.cpp(346): Map::load
C:\Users\build\AppData\Local\Temp\factorio-build-lGXlSm\src\Scenario\Scenario.cpp(208): Scenario::loadFactory
C:\Users\build\AppData\Local\Temp\factorio-build-lGXlSm\src\Scenario\ParallelScenarioLoader.cpp(190): ParallelScenarioLoader::doLoad
C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke<std::tuple<void (__cdecl*)(MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputSource *,MultiplayerManagerBase *,NamedBool<EnableReplayTag>),MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputSource *,MultiplayerManagerBase *,enum NamedBool<EnableReplayTag>::Enum>,0,1,2,3,4,5,6,7>
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start<unsigned int (__cdecl*)(void *),1>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA06E87374)
00007FFA06E87374 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA0729CC91)
00007FFA0729CC91 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
  65.989 Error Chunk.cpp:583: Trying to make chunk at unreasonable position [262113, -20]
  65.989 Error CrashHandler.cpp:643: Received 22
Logger::writeStacktrace skipped.
  66.106 Info CrashHandler.cpp:318: Executable CRC: 983102098
  66.106 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.

Re: Crash Trying to make chunk at unreasonable position

Posted: Mon Jan 19, 2026 3:36 pm
by crashbugreport
viewtopic.php?t=111047

i found this, I guess one of my new memory sticks has at least one bad bit :(

Re: Crash Trying to make chunk at unreasonable position

Posted: Mon Jan 19, 2026 4:13 pm
by Loewchen
Did you test it? It could just be an unstable overclock or not a memory issue after all, see 114778.