[2.0.73] Locomotive open_sound and close_sound never play
Posted: Mon Jan 19, 2026 5:03 pm
Maybe a minor bug, but I came across this when I was messing with locomotives.
As the title says, a locomotive's open_sound and close_sound never play. For other entities these are used when their gui is opened/closed but this doesn't happen for trains. And since the fields are defined for the vanilla locomotive it is not like this is supposed to be an unsupported property of EntityPrototype base class, or is it?
As the title says, a locomotive's open_sound and close_sound never play. For other entities these are used when their gui is opened/closed but this doesn't happen for trains. And since the fields are defined for the vanilla locomotive it is not like this is supposed to be an unsupported property of EntityPrototype base class, or is it?