Question on Data.lua and data-updates.lua
Posted: Sat Jun 27, 2015 8:20 pm
I think I know the answer, but wanted to confirm,
Everything in Data.lua and data-updates.lua gets loaded when you start a game, so I can't make anything in there dynamic, correct?
Let's say I wanted to give biters more life or damage or resistance as the evolution factor goes up, that would not be possible.
My only choice would have to have multiple types of biters and have higher versions spawn like they are currently doing, correct?
Thanks.
Everything in Data.lua and data-updates.lua gets loaded when you start a game, so I can't make anything in there dynamic, correct?
Let's say I wanted to give biters more life or damage or resistance as the evolution factor goes up, that would not be possible.
My only choice would have to have multiple types of biters and have higher versions spawn like they are currently doing, correct?
Thanks.