[2.0.72] Invalid circuit signals when cargo pod arrives at platform
Posted: Fri Jan 23, 2026 7:51 am
steam, space-age
I have a circuit that discards items when there are more than a certain number in the space platform.
It uses the Selector Combinator to select items that have more than x stacks in the Space Platform hub.
I was trying to construct, with "Auto request missing construction materials enabled" and noticed my thrusters would start to build and then stop.
It took a while to realize they were being chucked off the side of my platform. I was only requesting a single stack of thrusters, and only discarding item with more than 5 stacks in the hub.
I started watching the circuit network and saw a signal flash right when the cargo pod lands at the space platform.
I have a circuit that discards items when there are more than a certain number in the space platform.
It uses the Selector Combinator to select items that have more than x stacks in the Space Platform hub.
I was trying to construct, with "Auto request missing construction materials enabled" and noticed my thrusters would start to build and then stop.
It took a while to realize they were being chucked off the side of my platform. I was only requesting a single stack of thrusters, and only discarding item with more than 5 stacks in the hub.
I started watching the circuit network and saw a signal flash right when the cargo pod lands at the space platform.