Implementing Player Restrictions
Posted: Sun Jun 28, 2015 9:44 am
I had an Idea for a mod, so I thought I would give it a try.
The Basis of the mod is basicly to implement rules similar to FishSandwich's Split dependencies video series.
I've been reading the modding information on the wiki, and I believe I had read most of the information there.
I havn't put fingers to keyboard yet in order to attempt investigating what is possible yet, but the summary of the api requirements I need are as follows:
I am a professional software developer, however I don't know LUA, I have used it in a limited fashion some years ago.
The Basis of the mod is basicly to implement rules similar to FishSandwich's Split dependencies video series.
I've been reading the modding information on the wiki, and I believe I had read most of the information there.
I havn't put fingers to keyboard yet in order to attempt investigating what is possible yet, but the summary of the api requirements I need are as follows:
- Prevent where a player can build
- Prevent what a player can select in Assembly Machines and Chemical factories etc..
I am a professional software developer, however I don't know LUA, I have used it in a limited fashion some years ago.