[2.0.76] Crash saving (ElectricSubNetwork.cpp:saveAdditionalNetworksOfOwnedSources)
Posted: Mon Mar 23, 2026 11:18 pm
Running the Linux build on Ubuntu 24.04 with Wayland. Game was running normally, had already successfully auto-saved several times. Then the autosave popped up, showed zero progress for about 30 seconds, then showed an error message saying the game had crashed. A partial autosave was generated, and I have included the previous autosave.