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Add heating_radius to HeatEnergySource

Posted: Tue Apr 07, 2026 5:13 am
by Thremtopod
It can feel a bit silly to have an entity with glowing-hot heat pipe attachment points not be able to heat neighboring entities. When entities have multiple heat connections they can act like heat pipes (i.e. heat can flow through them), which makes the lack of heating_radius more noticeable.
Screenshot_20260407_010152.png
Screenshot_20260407_010152.png (1.09 MiB) Viewed 66 times
Screenshot_20260407_010229.png
Screenshot_20260407_010229.png (1014.71 KiB) Viewed 66 times

Re: Add heating_radius to HeatEnergySource

Posted: Tue Apr 07, 2026 5:25 am
by protocol_1903
+1