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				Item groups
				Posted: Sun Sep 29, 2013 10:26 pm
				by Nirahiel
				Hi, here is a request based on a topic I made in help.
Please make it so we can add different walls that behave just like walls but don't necessarily connect to the regular walls.
(If you have ideas for other item groups, aka tiles that auto connect where they shouldn't, feel free to post)
			 
			
					
				Re: Item groups
				Posted: Mon Sep 30, 2013 7:24 am
				by ssilk
				If it looks like a wall, smells like wall, feels as hard as a wall and if you kick it, it hurts like a wall it is a wall! 
 
Or what do you mean? 

 
			
					
				Re: Item groups
				Posted: Mon Sep 30, 2013 7:54 am
				by rk84
				He wants to do stone walls, brick walls, wooden walls, biter-corpse-pile walls... but he don't wanna see biter head peeking out of wall of living room?  
 
 
hmm other groups. I can only think of belts, if you had belt that does not autoconnect with base belts you could so "sharp" 90 degree turn that guides items to one side. That would save one belt 

 
			
					
				Re: Item groups
				Posted: Mon Sep 30, 2013 8:36 am
				by Nirahiel
				ssilk what I meant is, i made 2 new walls that have different textures, and they connect to the regular walls. And it looks meh.
Want a screenshot ?
			 
			
					
				Re: Item groups
				Posted: Mon Sep 30, 2013 2:11 pm
				by ficolas
				maybe with the possible upcoming custom entity you could do this