[0.7.1][minor] Productivity modules in mines eat resources
Posted: Fri Oct 11, 2013 9:41 pm
The description in productivity module says "creates aditional stuff with no raw resource cost", but there is one inconsistency that electric mines with producticity modules still subtract aditional resources from the resource field. That makes productivity module have practically the same effect as speed module. (I don't know why i am writing it here, when i wish that instead of fixing this you'd rather create more awesome features
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