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[7.1] Idle biters

Posted: Sat Oct 12, 2013 1:52 am
by Coolthulhu
Some of the biters seem to be created without any script controlling them, just standing in place.
Biters will also sometimes return to roaming when their target is deconstructed, even if they're being attacked.

I've only tested those on a migrated 7.0 save, but the bugged biters were created after migration.

Re: [7.1] Idle biters

Posted: Mon Oct 21, 2013 10:06 am
by kovarex
Hello, this has been probably fixed, there were lot of ai fixes in 0.7.1 + 0.7.2