Page 1 of 1
[0.7.1] Pollution doesn't go away
Posted: Wed Oct 16, 2013 2:35 am
by ssilk
Searched, if this already was reported and didn't found.

- Clipboard01.jpg (79.93 KiB) Viewed 1514 times
The marked area doesn't lose its pollution. It's in the middle of a big forest. Even after switching it off.
Maybe it has something to do with autoexpanding the map, when the pollution wanders in undiscovered areas?
Re: [0.7.1] Pollution doesn't go away
Posted: Wed Oct 16, 2013 3:10 am
by ssilk
Hm. Now when I reloaded the map, the pollution goes correctly away.
Re: [0.7.1] Pollution doesn't go away
Posted: Wed Oct 16, 2013 4:34 am
by FreeER
This was mentioned on the irc at one point (and I don't know why I never reported it myself lol, I've seen it often). But the devs comment was that it was because the chunks were unloaded (performance reasons) and I am almost certain they said it would be fixed in 0.7.2
Re: [0.7.1] Pollution doesn't go away
Posted: Wed Oct 16, 2013 7:31 am
by kovarex
FreeER wrote:This was mentioned on the irc at one point (and I don't know why I never reported it myself lol, I've seen it often). But the devs comment was that it was because the chunks were unloaded (performance reasons) and I am almost certain they said it would be fixed in 0.7.2
Exactly, moving to resolved for the next release.