I encountered another problem, by the way. after a while of gameplay, my Logistic robots start to mix up everything in the storage chests, even if many empty ones are nearby (I am using them to sort my ores).
Not true any longer, they just seem to be stuck over a chest: Also they start to get really lazy and don't bring me my stuff or fill up the requester chests. Most of the robots stay in the roboport.
Saving and loading of the game fixes the problem with the stucked robots. The goods stay mixed up (of course^^). Immediately after loading the savegame, you will see all logistic robots spread in masses from the place they gathered and start to work like crazy ^^
hmmm, they werent at the roboport, but stuck inside over some chest. But something is wrong for sure You'll see what I mean when you load the game.
Re: [0.8.3] Logistic robots stop working properly
Posted: Tue Dec 24, 2013 8:31 am
by BurnHard
I could reproduce the error with the savegame provided. I walked north into my mainbase, after maybe 3 minutes I returned to my sorting station. All robots now hovered over a storage chest, all robots loaded with items. Updated the first post.
Re: [0.8.3] Logistic robots stop working properly
Posted: Wed Dec 25, 2013 3:14 pm
by kovarex
Hello,
thank you for the savegame, I could see the hanging robots few moments after loading the save.
Development insight
I made a debug function to check the correct state of the data structure used to optimise the assignment of the storage/request tasks to logistic robots.
I found 4 (four) different bugs making the structure wrong and inconsistent.
I'm wondering how could it work at all until now
Fixed and prepared for 0.8.4
P.S. I put small plate of delicious christmas cakes made by my grandmother on my table, and said to myself, that I can't eat it until the bug is fixed. I'm enjoying these now