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Crash 0.12.28

Posted: Tue Mar 22, 2016 11:33 pm
by Spider2k9
Hi, new to the forums, thought id post a crash report that i have just encountered. Sorry if ive posted it wrong or wrong title, my first post here so wasnt sure.

Im not sure what caused it. So here is a brief rundown of what i was doing leading upto this.

I was out killing biters with Laser turrets. My electricity had run super low. I got back to my base, and tried to remove a coal miner to move and it crashed.

Code: Select all

   0.001 2016-03-22 22:14:13; Factorio 0.12.28 (Build 17913, win64, steam)
   0.001 Operating system: Windows 7 Service Pack 1
   0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/Spider/AppData/Roaming/Factorio
   0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.014 Graphics options: [FullScreen: true] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [Screen: 255]
   0.015 Available display adapters: 1
   0.015  [0]: \\.\DISPLAY1 - AMD Radeon R9 200 Series {0x8080005, [0,0], 1920x1080, 32bit, 60Hz}
   0.016 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.729 Initialised OpenGL:[0] AMD Radeon R9 200 Series; driver: 4.5.13417 Compatibility Profile Context 15.301.1201.0
   0.774 Desktop composition is active.
   2.874 Loading mod core 0.0.0 (data.lua)
   2.877 Loading mod base 0.12.28 (data.lua)
   4.429 Initial atlas bitmap size is 16384
   4.431 Created atlas bitmap 16384x5509
  36.735 Sprites loaded
  36.750 Loading sounds...
  41.175 Factorio initialised
 897.291 Loading map C:/Users\Spider\AppData\Roaming\Factorio\saves\main25.zip
 897.358 Info Scenario.cpp:124: Map version 0.12.28-1
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-eqppjn\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-eqppjn\src\util\logger.cpp (306): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-eqppjn\src\util\logger.cpp (360): Logger::logStacktrace
c:\cygwin64\tmp\factorio-eqppjn\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-eqppjn\src\util\crashhandler.cpp (174): CrashHandler::SignalHandler
f:\dd\vctools\crt\crtw32\misc\winxfltr.c (372): _XcptFilter
f:\dd\vctools\crt\crtw32\startup\thread.c (259): _callthreadstart$filt$0
f:\dd\vctools\crt\crtw32\misc\amd64\chandler.c (162): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000774F7E8D)
00000000774F7E8D (ntdll): (filename not available): RtlDecodePointer
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000774E84CF)
00000000774E84CF (ntdll): (filename not available): RtlUnwindEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007751BAC8)
000000007751BAC8 (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-eqppjn\libraries\agui\src\agui\widget.cpp (350): agui::Widget::setSize
c:\cygwin64\tmp\factorio-eqppjn\libraries\agui\src\agui\widgets\frame\frame.cpp (103): agui::Frame::setSize
c:\cygwin64\tmp\factorio-eqppjn\src\gui\entitybutton.cpp (58): EntityButton::draw
c:\cygwin64\tmp\factorio-eqppjn\src\gui\entitybutton.cpp (117): EntityButton::paintComponent
c:\cygwin64\tmp\factorio-eqppjn\libraries\agui\src\agui\widget.cpp (1293): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-eqppjn\libraries\agui\src\agui\widget.cpp (1309): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-eqppjn\libraries\agui\src\agui\widget.cpp (1309): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-eqppjn\libraries\agui\src\agui\widget.cpp (1305): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-eqppjn\libraries\agui\src\agui\widget.cpp (1309): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-eqppjn\libraries\agui\src\agui\widget.cpp (1309): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-eqppjn\libraries\agui\src\agui\widget.cpp (1305): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-eqppjn\libraries\agui\src\agui\widget.cpp (1309): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-eqppjn\libraries\agui\src\agui\gui.cpp (1025): agui::Gui::render
c:\cygwin64\tmp\factorio-eqppjn\src\graphics\guirenderer.cpp (35): GuiRenderer::prepare
c:\cygwin64\tmp\factorio-eqppjn\src\mainloop.cpp (222): MainLoop::prepare
c:\cygwin64\tmp\factorio-eqppjn\src\mainloop.cpp (473): MainLoop::tickStep
c:\cygwin64\tmp\factorio-eqppjn\src\mainloop.cpp (569): MainLoop::run
c:\cygwin64\tmp\factorio-eqppjn\src\main.cpp (493): wmain
f:\dd\vctools\crt\crtw32\startup\crt0.c (255): __tmainCRTStartup
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000772C59BD)
00000000772C59BD (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000774FA2E1)
00000000774FA2E1 (ntdll): (filename not available): RtlUserThreadStart
4000.935 Error Util.cpp:78: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.

Re: Crash 0.12.28

Posted: Wed Mar 23, 2016 1:28 am
by Rseding91
If you load the save from before the crash and reproduce your steps does it crash at the same point again?

Re: Crash 0.12.28

Posted: Wed Mar 23, 2016 3:50 pm
by kovarex
Thanks for the report, it is fixed for 0.12.29 now.