Code: Select all
data:extend({
{
type= "container",
name= "flooring",
flags= {"placeable-neutral", "player-creation"},
collision_box= {{-0, 0}, {0, 0}},
selection_box= {{-0, 0}, {0, 0}},
minable= { hardness= 0.2, mining_time= 999, result= "pda" },
max_health= 150,
drawing_position= {0.7, 0.12},
inventory_size=1,
icon="__F-mod__/resources/icons/pda.png",
picture=
{
filename= "__F-mod__/resources/entity/blank/blank.png",
width= 32,
height= 32,
priority= "extra-high",
shift = {0, 0}
}
},
{
type= "item",
name= "flooring",
order= "b-c-a",
place_result= "flooring",
stack_size= 64,
flags= { "goes-to-quickbar" },
icon="__F-mod__/resources/icons/pda.png"
},
--[[{
type= "container",
name= "bridge",
flags= {"placeable-neutral", "player-creation"},
collision_box= {{-0, 0}, {0, 0}},
selection_box= {{-0, 0}, {0, 0}},
minable= { hardness= 0.2, mining_time= 999, result= "pda" },
max_health= 150,
drawing_position= {0.7, 0.12},
inventory_size=1,
icon="__F-mod__/resources/icons/pda.png",
picture=
{
filename= "__F-mod__/resources/entity/blank/blank.png",
width= 32,
height= 32,
priority= "extra-high",
shift = {0, 0}
}
},
{
type= "item",
name= "bridge",
order= "b-c-a",
place_result= "flooring",
stack_size= 64,
flags= { "goes-to-quickbar" },
icon="__F-mod__/resources/icons/pda.png"
},]]
{
type = "tile",
name = "floor",
collision_mask = {"ground-tile"},
layer = 20,
variants =
{
main =
{
{
picture = "__F-mod__/resources/tiles/flooring/flooring.png",
count = 16,
size = 1,
},
},
inner_corner =
{
picture = "__F-mod__/resources/tiles/flooring/flooring-inner-corner.png",
count = 8
},
outer_corner =
{
picture = "__F-mod__/resources/tiles/flooring/flooring-outer-corner.png",
count = 8
},
side =
{
picture = "__F-mod__/resources/tiles/flooring/flooring-side.png",
count = 8
}
},
walking_sound =
{
{
filename = "__base__/sound/walking/grass-01.wav",
volume = 0.8
},
{
filename = "__base__/sound/walking/grass-02.wav",
volume = 0.8
},
{
filename = "__base__/sound/walking/grass-03.wav",
volume = 0.8
},
{
filename = "__base__/sound/walking/grass-04.wav",
volume = 0.8
}
},
map_color={r=169, g=169, b=169}
},
-- call it water bridge for it to work with flooring
})