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[Treefarm Addon] Growable Fertilizer v1.0.0

Posted: Tue Jun 21, 2016 6:58 am
by zlyfire
Type: Treefarm Addon
Name: Growable Fertilizer
Description: Adds a way to craft fertilizer without using those pesky nonrenewable resources.
License: GPLv3
Version: 1.0.0
Release: 2016-06-21
Tested-With-Factorio-Version: 0.12.35
Tested-With-Treefarm-Lite-Version: 0.4.2
Tested-With-Treefarm-AC-Version: 0.2.3
Category: Gameplay
Tags: Treefarm
Author: zlyfire
License
Long Description
Version History

Re: [Treefarm Addon] Growable Fertilizer v1.0.0

Posted: Wed Jun 22, 2016 2:02 am
by zlyfire
I guess I should add some pictures to the main post? There wouldn't be much to show, just the trees growing and getting processed, but if that's what is wanted, then I'll get them up!
Also, if there should be any changes, let me know. Too much fertilizer for the ingredients? I can fix that, or anything else.

A single image added to the long description which shows a single MKI treefarm and processing setup, self-sustaining and self-fertilized!

Re: [Treefarm Addon] Growable Fertilizer v1.0.0

Posted: Sat Jun 25, 2016 12:57 pm
by Blu3wolf
Very neat!

Re: [Treefarm Addon] Growable Fertilizer v1.0.0

Posted: Tue Jun 28, 2016 6:37 pm
by zlyfire
Thank you for the praise!

As a sidenote to share here, after playing for a good while with this in game myself, it's definitely a slow process with MK1 farms. I can't keep up with my plastic needs using bioplastic. But somethings I possibly will change, since I realized I goofed up somewhere and did not allow the seeds to be hand-planted.